#pragma once

namespace Orange {
	class Time {
	public:
	Time(float time = 0.0f);

	 inline	const float GetSecond() const { return m_Time; };
	 inline	const float GetMilliSecond() const { return m_Time * 1000.0f; };
	 /// <summary>
	 /// ���� float ��ʾת�� ������
	 /// </summary>
	 operator float() const { return m_Time; }
	private:
		float m_Time;
	};
}